Maceo (Game Designer/ Game Artist) So can I only really beat the game while playing on hard mode then.? The only difference between Easy and Hardmode is the enemies/party members/quests that can appear, with several of the more complex enemies/party members are restricted to Hardmode only.įortunately because of how much information is given to the player, Brutal Orchestra is much more skill based than its contemporaries so as you improve the game will become much easier while still retaining a challenge. However these setting would be more appropriately labelled as "Easy" and "Normal" as the games current "Normal" mode is designed to be a simplified introductory experience and the games "Hard" mode is the intended experience. Plus being able to apply frail with someone like griffin on your team can shred through enemies.Originally posted by Tromble:Hello sueythelaw,īrutal Orchestra currently has two difficulty settings "Normal" and an unlockable "Hard". I would definitely recommend either hans with frail or thype with shank and stitches since both of them can eat blues pretty well so you don't need to buy recalled gas mask, and both of them can pull of healing very easily. (I think those are all support ones) Griffin in so good, love him. To my memory I have Hans, Splig, Thype and Cranes. What ones have you unlocked? Yeah my current main setup is Griffin and Nowak, as Ive found his double damage ability to be a godsend on stuff like Charcarrion Using only damage dealers usually ends up with a very red-hungry team with no way to deal with overflow and no way to recover.Īlso supports can be extremely strong but it definitely depends on which support. Originally posted by pootispaghetti:Usually I always run with Nowak, a damage dealer, and a support because that usually allows for a way to dump each kind of pigment, even if I don't always need the healing.
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